voting, common foes, advising
I think that governance in a small group can rely heavily on "council", where a leader has opportunity to gain from any and all member's expertise. Immediate decisions, when required, are up to that leader. Disciplinary measures and "motivation" are also up to that leader. There's a time for both, council based decisions and unilateral decisions. Unanimous agreement is rare, but consensus can be garnered in those situations (vis: I don't agree with Sarge's coffee making, but for the sake of the group I agree to let him keep trying) A "foe" to the group is where volwest first suggested his own expertise. In a council setting he might suggest that he could utilize my skills, or WE's, or RiM's in dealing with those foes. The situation as I'm describing it is much like the way most North American native groups functioned back in the day.
Sarge just re-identified something that volwest mentioned earlier. His own penchant for being one who distances himself from the rest of the group because of the task that he has taken responsibility for, personally, I tend to be much the same way, that's the reason why I mentioned what I did earlier. Hunting is a good example, I'm going to be where my prey is when it's there, that may require me to be catching some sleep while others are working or hanging out around Sarge's kitchen looking for a bite to eat during "off" hours. The group...in council...finds agreement in that, the leader makes allowances for it to happen.
Of course, I'm babbling for nothing in a lot of this because I don't have the right to speak for volwest and he's definitely not someone I want to make assumptions for:rolleyes: The same goes for the FVR, WE, Nell, owl_girl and the rest. I'm just trying to throw in some "how about this..." scenarios